State
of the art software is used to produce realistic
3D views of what can and cannot be seen at any given
moment in time during the collision sequence. Horizontal
and vertical view obstructions to a driver at any
given point in time can be modelled.
Animations
performed in real time of the collision sequence
can also be produced to show vehicle movements and
possible alternatives dependent upon an individual
driver’s response.
Cameras
can be placed at any location in order to capture
a particular view point of a collision. This includes
the inside of a vehicle so that one can see what
the driver or a passenger of a vehicle may have
seen during a collision event. Pedestrian and bystanders
views can also be captured.